Students in New York University’s 370 Jay Street-based programs in Brooklyn will be showcasing their innovations in the areas of digital media, new technologies, recorded music, and games in a series of virtual events.
Brooklyn-Based Programs Include Innovative Work in Digital Media, New Technologies, Recorded Music, and Games
Students in New York University’s 370 Jay Street-based programs in Brooklyn will be showcasing their innovations in the areas of digital media, new technologies, recorded music, and games in a series of virtual events beginning the week of May 11.
NYU’s Brooklyn campus, located in the former MTA headquarters at 370 Jay Street, fuses science, engineering, technology, and the creative arts through programs that prepare students to drive the innovation and entrepreneurship jobs of tomorrow. The presentation of their pioneering advances marks the culmination of their work and serves as a preview of the next generation of imagination and ingenuity.
Integrated Digital Media (IDM)
May 12, 3 p.m.
A showcase from the Tandon School of Engineering’s IDM program will feature dozens of works employing video, audio, physical computing, installations, software programs, VR/AR/XR, motion capture, apps, accessibility design, wearables, and a variety of explorations of human-computer interfaces.
Clive Davis Institute of Recorded Music
May 15, 3 p.m. and 9 p.m.
The students in the Clive Davis Institute’s Future Pop Music Studies program at NYU Berlin will perform a concert of songs based on projects developed during the Spring 2020 course “Experiments in the Future of Performing and Producing,” co-taught by Robert Lippok and Colin Self. The show will be streamed May 15 at 3 p.m. EDT and again at 9 p.m. EDT on Twitch.TV/CliveDavisInst.
Spring 2020 Educational Communication Technology Design Expo
May 15, 5 p.m.
Graduating master’s students in the Digital Media Design for Learning and Games for Learning programs at the Steinhardt School of Culture, Education, and Human Development will present their thesis projects on creative learning design, innovative new media, and technology. The presentations will be given during three thematic sessions: “Flourishing and Human Development” (5-6 p.m.), “Work and Learning” (6-7 p.m.), and “Creativity and Playful Learning” (7-8 p.m.). The event will conclude with a celebration and recognitions from 8-8:30 p.m.
Interactive Telecommunications Program (ITP)/Interactive Media Arts (IMA)
May 17, 2-4 p.m.
May 18, 5-7 p.m.
This two-day event and archive will feature over 100 projects representing creative applications from the three campuses of NYU’s Tisch School of the Arts programs: ITP/IMA New York, IMA/IMB Shanghai, and Interactive Media (IM) Abu Dhabi.
Game Center Showcase
May 21, 2- 8 p.m.
The NYU Game Center Showcase will highlight the work of the program’s 2020 graduates during this live-streamed event. Hosted by Game Center faculty, it will feature a wide range of fun, thoughtful, and eclectic year-long thesis and capstone projects. The show will include trailers, live gameplay, and interviews with our graduating designers. Watch Here.
EDITOR’S NOTE:
On NYU’s growing campus in Brooklyn, its students, researchers, and world-class faculty are working at the intersection of technology, emerging media and the arts in ever-expanding spaces where engineers and artists work side by side creating new fields of study, driving the economy of tomorrow, and enhancing the human experience. Facilities that encourage this collaboration at NYU’s new 370 Jay Street building include media commons, audio labs, motion-capture labs, virtual reality rooms, black boxes, recording studios, maker spaces as well as performance opportunities, and an exhibition hall—all placed together to deliberately accelerate innovation. Collaborations among the Center for Urban Science and Progress and the faculty and students from the Tisch School of the Arts, the Tandon School of Engineering, and the Steinhardt School of Culture, Education, and Human Development nurture an environment that open up unique and interesting research.