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These interfaces resemble the experiments in operant conditioning,
a technique that works equally well on humans as it does on animal models.
In this reversed version of Pavlovian conditioning experiment, where dogs
leaned to associate a bell with food, or the inversion of Skinner's famous
experiments shaping pigeon behavior rewarding with food each
time a pigeon tapped a dot, at OOZ the humans are trained to repeat an
action predictably. However in all cases it is a mutually achieved, the
animal is learning as much about humans as humans were learning.
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+ GOOSE = AUDIBLE
The sounds that the geese make will be channeled into the gallery
to the goose cockpit from the mikes embedded in Leda; where they
will be matched against similar sounds. If a translation exists
the goose call will be translated into human. |
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+ GOOSE = VISIBLE
They can see you goosing inside the gallery they can trigger the
camera in leda head pushing images to you. geese trigger the camera
on by uttering something in close proximity to the Leda, or by pecking
at Leda (mike triggered) |
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+ GOOSE = ACTIONS
a) They can follow chase, attack, push or avoid Leda, communicating
how much they like or don't like the human behavior Leda is channeling.
b) They can use other (subtle) social and visible cues to communicate
with Leda (ie. you); turn their back to you; or wing fluffing to
warn you or scare you
c) They can play with you. |
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+ PEOPLE = ACTIONS
1. You can follow the geese: you can direct Leda for ward or turn
left or right. (no backwards)
2. You can chase a goose; you can be chased; you can drive around
in circles and see what the geese think of that;
3. You can chase, attack or talk to a person who is in the geese's
environment (i.e. you can provide some security services for the
geese); |
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+ PEOPLE = VERBAL
1. You can talk to the geese or a goose from the cockpit inside
the gallery. you can recorda conversation with the geese to the
public database; (you can annotate the file with an interpretation
of what you think happened in the database remotely)
2. You can tr y your own goose impersonation sounds directly using
Leda ventriloquism; and you can save these to a database if you
get any interesting response. Leda will open its mouth when you
speak issuing; controlled by your goose mouth action shadow. |
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+ PEOPLE = VISIBLE
You can turn on Leda' video camera and get a close up view of the
interaction; you can save that piece of video to a database with
an annotation of why it was interesting, what you thought the interaction
was about. [ see Learning Goose
] |
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