The Visual Display of
Literary Complexity
in a Hypertext Critical
Edition of William Faulkner's The Sound and the Fury
Peter Stoicheff and
Joel Deshaye
The proposed talk examines the visual display
of textual information in the digital environment. In the case of appropriately
chosen and designed texts, textual information can be visually displayed to
reveal aspects that would otherwise remain unrecognized. In this talk we would
like to discuss some more recent developments in the visual display of literary
texts, including the work done by Antonio Gonzales-Walker with the Cornell
Theory Group and David Small at the M.I.T. Media Lab, and then describe related
work done within our hypertext edition of William Faulkner's The Sound and
the Fury.
In "Rationale for Hypertext" Jerome McGann argues that the examination or representation of a book through another book will yield only predictable results that are determined by the fact that the scale of subject and vehicle is the same:
"[W]e no longer have to use books to analyze and study other books or texts. That simple fact carries immense, even catastrophic, significance. Until now the book or codex form has been one of our most powerful tools for developing, storing, and disseminating information. . . . Brilliantly conceived, these works are nonetheless infamously difficult to read and use. Their problems arise because they deploy a book form to study another book form. . . . The problems grow more acute when readers want or need something beyond the semantic content of the primary textual materials -- when one wants to hear the performance of a song or ballad, see a play, or look at the physical features of texts."
In the past decade, scholars have also begun to investigate the merits and possible shortcomings of digital literary editions and archives in a number of projects. These projects have ranged from regarding the computer as a way of enhancing indexing capabilities through SGML, to visually re-engaging the reader with a text's material conditions, to providing an archive of related information of a geographical, historical or biographical nature. The list of scholarly digital projects has lengthened considerably in recent years. It includes the many at University of Virginia’s Institute for Advanced Technology in the Humanities, the British Library Board’s Electronic Beowulf and Canterbury Tales projects, University of Indiana’s Victorian Women Writers project, and more. The motivations behind the creation of these digital projects vary. Some, such as the Walt Whitman Archive at the University of Virginia, exploit the platform’s ability to include numerous manuscripts in order to show how the “range and scope of the [Calamus] imagined text is in fact too great, its ‘standards’ too broad in their simultaneity, to fit the reductive confines of print technology.” Others, such as the Rossetti Archive by McGann at the University of Virginia, exploit the visual capabilities of the digital environment: “all texts deploy a more or less complex series of bibliographical codes, and page design -- if not page ornament and graphic illustration -- in a rich scene of textual expression. Computerized tools that deploy hypermedia networks and digitization have the means to study visual materials and the visibilities of language in ways that have not been possible before.” Peter Robinson's Canterbury Tales project has still another mandate. The Tales are in a state of textual disarray and present the reader with many questions concerning the composition history and the status of the manuscripts. Robinson describes the project’s origins as lying “in the perception that the advent of computer technology offers new methods, which might help us ask these questions in a new and more fruitful manner.”
Yet
as the MIT designer David Small notes, "the display of information by
computers does not often fulfill the promise of the computer as a visual
information appliance." Arguably the computer screen has in some sense
brought us full circle, back from the codex to the roll. The change, however,
does not seem to have challenged prevailing assumptions about what we might
call the text's architectonic structure, the basic shape we give to the general
idea of text. Texts, both printed and digitalized, are usually still conceived
of as stable, static and finite, with clearly defined borders, that remain the
same from one visit to another. They are also conceived of as collections of
two-dimensional surfaces. Just a glance at Small's work on presenting texts as
three-dimensional structures indicates a range of possibilities that have
rarely been considered. We will
discuss some recent examples of digital work that visually reconceives the
information of a literary text. David Small's work, as described in his IBM
Systems Journal
article, is one example; another is Antonio Gonzalez-Walker's, which studies
"language/discourse phenomena in three-dimensional
space."
We
will then discuss and present the development of a particular, recently
completed, critical hypertext edition of William Faulkner's The Sound and
the Fury that exploits the
potential for visually displaying complex textual information. The novel's
narrative structure is highly complex; its frequent use of stream of
consciousness creates great narrative density; it is highly allusive and
intertextual throughout; and its chronologically restless first section is
difficult to understand for most readers. It was this complexity that initially
attracted the editors of this edition to the idea of placing The Sound and
the Fury within a digital
environment. The possibilities for visually displaying a text’s
information and structures in a hypertext format are rich and productive, and
the edition's intention is to exploit those possibilities to display the
novel’s first two, chronologically most difficult, sections in a manner
that is academically sound and editorially informed, and that maintains their
textual integrity.
Several
issues emerge from and are addressed within the talk and presentation. (1) The
digital environment requires reconceptualizing previous, non-digital, editorial
practices and theory. (2) Some texts are better suited to a critical
presentation within the digital platform than others. (3) Degrees of narrative
(and other) complexity such as is found in The Sound and the Fury are capable of visual display that has a rich
and learned tradition available to other disciplines in the social sciences and
sciences but usually overlooked in literary studies.
Works Cited
Small, David. "Navigating Large Bodies of Text." IBM Systems Journal, Vol. 35, No. 3&4, 1996.
Gonzales-Walker,
Antonio. "Language Visualization and Multi-Layer Text Analysis."
http://www.tc.cornell.edu/Visualization/contrib/cs490-95to96/tonyg/Language.Viz1.html
British Library Board. The Electronic
Beowulf Project.
http://www.ukyedu/~kiernan/BL/kporticot
------------. The Canterbury Tales
Project.
http://www.shf.ac.uk/uni/projects/ctp/index.html
McGann, Jerome. “The Rationale of Hypertext.”
http://www.village.virginia.edu/public/jjm2f/rationale.html
---------. The Rossetti Archive. http://jefferson.village.virginia.edu/rossetti/rossetti.html
Price, Kenneth M. and E. Folsom, eds. The
Walt Whitman Hypertext Archive.
http://jefferson.village.virginia.edu/whitman
Stoicheff, Peter, Joel
Deshaye and Allison Muri. “A Hypertext Edition of William
Faulkner’s
The Sound and the Fury.”
http://www.usask.ca/english/faulkner/
Willett, Perry, ed. The Victorian Women
Writer’s Project.
http://www.indiana.edu/~letrs/vwwp/