Game Creator Will Wright to Lead Public Discussion, "Why Games Are (Good) for Learning," Feb. 17 at NYU


Video game pioneer Will Wright, the creator of “SimCity” and “Spore,” will lead “Why Games are (Good) for Learning,” a discussion on how digital games encourage learning, on Wednesday, February 17, 6 - 7 p.m. at the Jack H. Skirball Center for the Performing Arts at New York University, 566 LaGuardia Place, NYC. For more information, call 212.998.3342.

Video game pioneer Will Wright, the creator of “SimCity” and “Spore,” will lead “Why Games are (Good) for Learning,” a discussion on how digital games encourage learning, on Wednesday, February 17, 6 - 7 p.m. at the Jack H. Skirball Center for the Performing Arts at New York University, 566 LaGuardia Place (at Washington Square South). [Subway Lines: A, B, C, D, E, F, V (West 4th Street); R, W (8th Street); 6 (Astor Place)]

The event, presented by the Games for Learning Institute (G4LI), is free and open to the public, but a ticket is required for entry and seating is limited. To obtain tickets, email tickets@g4li.org (limit: 2 per person). Any remaining tickets will be available at noon on February 17 at Skirball Center Box Office (566 LaGuardia Place). For more information, call 212.998.3342. The event is co-sponsored by the NYU Game Center, Games for Change, and Microsoft Research.

Reporters wishing to attend the session must RSVP to James Devitt, NYU’s Office of Public Affairs, at 212.998.6808 or james.devitt@nyu.edu.

Wright, awarded the PC Magazine 500

Cannot serve request to /content/nyu/en/about/news-publications/news/2010/january/game_creator_will_wright_to.html on this server


ApacheSling/2.2 (Day-Servlet-Engine/4.1.52, Java HotSpot(TM) 64-Bit Server VM 1.7.0_80, Linux 2.6.32-696.6.3.el6.centos.plus.x86_64 amd64)