Games for Learning Institute Announces Design Contest for Microsoft S XNA Game Studio Platform


The Games for Learning Institute (G4LI), a joint research endeavor of Microsoft Research, New York University, and other universities, has announced a design contest the Game Design Challenge to build mini-games for learning on Microsoft s XNA Game Studio 3.1 platform.

The Games for Learning Institute (G4LI), a joint research endeavor of Microsoft Research, New York University, and other universities, has announced a design contest—the Game Design Challenge—to build mini-games for learning on Microsoft’s XNA Game Studio 3.1 platform. The contest’s four winners will receive a total of $2,000 in cash prizes.

With research showing that computer games can be valuable learning tools, the G4LI has created a contest in which entrants will create an educational game design. Contestants will outline a specific learning task, then describe how the game determines if the learning goal was achieved. Entries will be judged on technical implementation, educational appropriateness (Does the game address the educational goals relative to its educational content?), and integration of design with game play and educational goals. The game must be submitted in the XNA Game Studio 3.1 platform or have written confirmation from the G4LI Technical Manager, Charley Hendee, at gc09@g4li.org if using another game platform.

Entrants must register by December 5, 2009 (11:59 p.m. EST) by submitting a registration form (download at http://g4li.org/archives/680). The contest is open to the general public by meeting the December 5 registration deadline. Entries are due December 12, 2009 (11:59 p.m. EST). The contest’s four winners will be announced at the Game Developers Expo, to be held December 17, 5-7 p.m., at NYU’s King Juan Carlos I of S 500

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